act_mingwen.cs 1.5 KB

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  1. // <auto-generated>
  2. // Input: act_mingwen.proto
  3. // DO NOT EDIT!
  4. // </auto-generated>
  5. using XGame.Framework.Network;
  6. namespace FL.Network
  7. {
  8. /// <summary> id=201900 </summary>
  9. public sealed partial class ActMingWenPush : IMsgPush
  10. {
  11. int IMessage.InstanceID { get; set; }
  12. object IMessage.Context { get; set; }
  13. int IMessage.ProtocolID => 201900;
  14. public void Clear()
  15. {
  16. }
  17. /// <summary> 铭文库列表 </summary>
  18. public System.Collections.Generic.List<ActMingWenList> mingwen;
  19. /// <summary> 已激活的羁绊id </summary>
  20. public System.Collections.Generic.List<ActMingWenJiBan> jiban;
  21. }
  22. /// <summary> id=201901 </summary>
  23. public sealed partial class ActMingwenMingwenPush : IMsgPush
  24. {
  25. int IMessage.InstanceID { get; set; }
  26. object IMessage.Context { get; set; }
  27. int IMessage.ProtocolID => 201901;
  28. public void Clear()
  29. {
  30. }
  31. public System.Collections.Generic.List<ActMingWenList> mingwen;
  32. }
  33. /// <summary> id=201902 </summary>
  34. public sealed partial class ActMingwenJibanPush : IMsgPush
  35. {
  36. int IMessage.InstanceID { get; set; }
  37. object IMessage.Context { get; set; }
  38. int IMessage.ProtocolID => 201902;
  39. public void Clear()
  40. {
  41. }
  42. public System.Collections.Generic.List<ActMingWenJiBan> jiban;
  43. }
  44. }