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- /// #pkgName FGUI包名
- /// #panelName UIPanel名字
- /// #UIName = $"{#pkgName}{#panelName}" UIKey名字
- /// 该脚本由模板创建
- /// created by cb 2024
- using FairyGUI;
- using XGame.Database;
- using XGame.Framework;
- using XGame.Framework.UI;
- namespace FL.FGUI
- {
- /// <summary>
- /// UI逻辑处理类
- /// </summary>
- /// <typeparam name=""></typeparam>
- public partial class BattleFunctionJumpItemCtrl : UIController<BattleFunctionJumpItemVM>
- {
- private int _jumpId = 0;
- protected override void OnEnable(object intent)
- {
- AddUIListenres();
- }
- protected override void OnDisable()
- {
- RemoveUIListenres();
- _jumpId = 0;
- }
- #region UI事件
- private void AddUIListenres()
- {
- VM.PanelEvent.Add(OnClickJump);
- }
- private void RemoveUIListenres()
- {
- VM.PanelEvent.Remove(OnClickJump);
- }
- private void OnClickJump(EventContext context)
- {
- Context.JumpUI(_jumpId);
- Context.ClosePanel();
- }
- #endregion
- public void OnRefresh(int index, int jumpId)
- {
- var table = JumpTableRepo.Get(jumpId);
- Assert.IsNotNull(table, $"功能跳转表id错误: 找不到配置信息. Id:{jumpId}");
- VM.FunIcon.icon = table.Icon;
- VM.FunNameLabel.text = table.Name;
- _jumpId = jumpId;
- }
- }
- }
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