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- namespace XGame.Framework
- {
- public static partial class EventDefine
- {
- #region UI事件 0-100
- /// <summary>
- /// ui打开广播事件
- /// </summary>
- public const int UI_OPENED = 1;
- /// <summary>
- /// ui关闭广播事件
- /// </summary>
- public const int UI_CLOSED = 2;
- /// <summary> 返回键-触发 </summary>
- public const int BACKSPACE = 10;
- /// <summary> 返回键-冻结 </summary>
- public const int BACKSPACE_FREEZE = 11;
- #endregion
- }
- }
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