ShengbingWearResponseCtrl.cs 479 B

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  1. using FL.Data;
  2. using XGame.Framework.Network;
  3. namespace FL.Network
  4. {
  5. public class ShengbingWearResponseCtrl : MsgController<ShengbingWearResponse>
  6. {
  7. protected override void OnProcess(ShengbingWearResponse message, object context)
  8. {
  9. PartnersService.Instance.UpdateCurUpPartnerMap();
  10. EventSingle.Instance.Notify(EventDefine.PartnerUp, (long)context);
  11. PartnersService.Instance.FinishUpPartnerMode();
  12. }
  13. }
  14. }