PlatBackPushCtrl.cs 368 B

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  1. using FL.Data;
  2. using XGame.Framework.Network;
  3. namespace FL.Network
  4. {
  5. public class PlatBackPushCtrl : MsgController<PlatBackPush>
  6. {
  7. protected override void OnProcess(PlatBackPush message, object context)
  8. {
  9. LoginData.Instance.openid = message.openid;
  10. LoginData.Instance.plat_back_token = message.token;
  11. }
  12. }
  13. }