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- using FL.Data;
- using XGame.Framework.Network;
- namespace FL.Network
- {
- public class LongdanIntoResponseCtrl : MsgController<LongdanIntoResponse>/*, IMsgFailProcess<LongdanIntoResponse>*/
- {
- //public void FailProcess(LongdanIntoResponse msg, object context)
- //{
- // //throw new System.NotImplementedException();
- // XGame.Log.Info($"LongdanIntoResponse龙蛋失败信息code:{msg.code},,msg:{msg.msg}");
- //}
- protected override void OnProcess(LongdanIntoResponse message, object context)
- {
- if (message?.code == 0)
- {
- // 返回成功消息
- EventSingle.Instance.Notify(EventDefine.RefreshTreasureUI);
- // 请求身上穿戴的装备列表信息
- PlayerService.Instance.SendToEquipInto();
- }
- }
- }
- }
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