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- using FL.Data;
- using XGame.Framework.Network;
- namespace FL.Network
- {
- public class ActJobClassResetClassPushCtrl : MsgController<ActJobClassResetClassPush>
- {
- protected override void OnProcess(ActJobClassResetClassPush message, object context)
- {
- if (message.currentClass > 0)PlayerData.Instance.JobId = message.currentClass;
- PlayerData.Instance.ResetJobId = message.resetClass;
- }
- }
- }
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