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- using System.Collections.Generic;
- using XGame.Framework.Network;
- namespace FL.Network
- {
- public class ActEquipLsDelxhidsPushCtrl : MsgController<ActEquipLsDelxhidsPush>
- {
- protected override void OnProcess(ActEquipLsDelxhidsPush message, object context)
- {
- //XGame.Log.Debug("消息201502 ActEquipLsDelxhidsPushCtrl");
- // 移除装备背包里的装备,穿戴移除只又在身上装备栏空的时候才会下发该消息
- foreach (var delId in message.delxhids)
- {
- EquipData.Instance.RemoveEquip(delId, true);
- }
- EventSingle.Instance.Notify(EventDefine.RemoveTemporaryEquip, message.delxhids);
- }
- }
- }
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