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- /// #pkgName FGUI包名
- /// #panelName UIPanel名字
- /// #UIName = $"{#pkgName}{#panelName}" UIKey名字
- /// #PropertyDefineArea 属性定义区域
- /// #PropertyAssignArea 属性赋值区域
- /// #ComponentType 组件类型
- /// #PropertyName 属性名字
- /// 该脚本由模板创建,不可编辑
- /// created by cb 2024
- using FairyGUI;
- using XGame.Framework.FGUI;
- using XGame.Framework.UI;
- namespace FL.FGUI
- {
- /// <summary>
- /// 该脚本由模板创建,不可修改,不可编辑
- /// </summary>
- public partial class TreasureChestIncomeListItemVM : FguiViewModel
- {
- public Controller MaxLvCtrl { get; private set; }
- public Controller EquipCtrl { get; private set; }
- public Controller HideLineCtrl { get; private set; }
- public GLoader DragonIcon { get; private set; }
- public GTextField ProduceLabel { get; private set; }
- public GLoader ItemIcon1 { get; private set; }
- public GLoader ItemIcon2 { get; private set; }
- public GTextField CurLvNumLabel { get; private set; }
- public GTextField NextLvNumLabel { get; private set; }
- public GButton InfoBtn { get; private set; }
- protected override void BindComponents(GComponent panel, IUIViewAdapter adapter)
- {
- MaxLvCtrl = panel.GetController("MaxLvCtrl");
- EquipCtrl = panel.GetController("EquipCtrl");
- HideLineCtrl = panel.GetController("HideLineCtrl");
- DragonIcon = panel.GetChild("DragonIcon") as GLoader;
- ProduceLabel = panel.GetChild("ProduceLabel") as GTextField;
- ItemIcon1 = panel.GetChild("ItemIcon1") as GLoader;
- ItemIcon2 = panel.GetChild("ItemIcon2") as GLoader;
- CurLvNumLabel = panel.GetChild("CurLvNumLabel") as GTextField;
- NextLvNumLabel = panel.GetChild("NextLvNumLabel") as GTextField;
- InfoBtn = panel.GetChild("InfoBtn") as GButton;
- }
- }
- }
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