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- /// #pkgName FGUI包名
- /// #panelName UIPanel名字
- /// #UIName = $"{#pkgName}{#panelName}" UIKey名字
- /// 该脚本由模板创建
- /// created by cb 2024
- using FairyGUI;
- using FL.Data;
- using System;
- using XGame.Framework.UI;
- namespace FL.FGUI
- {
- /// <summary>
- /// UI逻辑处理类
- /// </summary>
- /// <typeparam name=""></typeparam>
- public partial class PlayerPlansNameNestedCtrl : UIController<PlayerPlansNameNestedVM>
- {
- private Action<int> _selectCallback;
- protected override void OnEnable(object intent)
- {
- AddUIListenres();
- }
- protected override void OnDisable()
- {
- RemoveUIListenres();
- if (_selectCallback != null) _selectCallback = null;
- }
- #region UI事件
- private void AddUIListenres()
- {
- VM.HideBtn.onClick.Add(OnClickHideBtn);
- VM.PlanNameList.ItemClickEvent += OnClickPlanNameListItem;
- }
- private void RemoveUIListenres()
- {
- VM.HideBtn.onClick.Remove(OnClickHideBtn);
- VM.PlanNameList.ItemClickEvent -= OnClickPlanNameListItem;
- }
- private void OnClickHideBtn(EventContext context)
- {
- _selectCallback(0);
- }
- private void OnClickPlanNameListItem(int index)
- {
- _selectCallback(index+1);
- }
- #endregion
- public void ShowUI(Action<int> selectCallback)
- {
- _selectCallback = selectCallback;
- VM.PlanNameList.BindDatas(PlayerData.Instance.RunePlanNamesArray);
- }
- }
- }
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