act_job_class.cs 3.3 KB

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  1. // <auto-generated>
  2. // Input: act_job_class.proto
  3. // DO NOT EDIT!
  4. // </auto-generated>
  5. using XGame.Framework.Network;
  6. namespace FL.Network
  7. {
  8. /// <summary> id=202600 </summary>
  9. public sealed partial class ActJobClassPush : IMsgPush
  10. {
  11. int IMessage.InstanceID { get; set; }
  12. object IMessage.Context { get; set; }
  13. int IMessage.ProtocolID => 202600;
  14. public void Clear()
  15. {
  16. }
  17. /// <summary> 当前职业 </summary>
  18. public int currentClass;
  19. /// <summary> 重置之前的职业 </summary>
  20. public int resetClass;
  21. /// <summary> 职业历史,记录转职的路径 </summary>
  22. public int[] classHistory;
  23. /// <summary> 方案名字 </summary>
  24. public System.Collections.Generic.List<string> runePlanName;
  25. /// <summary> 方案subPoint </summary>
  26. public System.Collections.Generic.List<RunePlan> runePlan;
  27. /// <summary> undefined </summary>
  28. public int currentPlan;
  29. /// <summary> 总点数 </summary>
  30. public int allPoint;
  31. }
  32. /// <summary> id=202601 </summary>
  33. public sealed partial class ActJobClassCurrentClassPush : IMsgPush
  34. {
  35. int IMessage.InstanceID { get; set; }
  36. object IMessage.Context { get; set; }
  37. int IMessage.ProtocolID => 202601;
  38. public void Clear()
  39. {
  40. }
  41. public int currentClass;
  42. public int[] classHistory;
  43. }
  44. /// <summary> id=202602 </summary>
  45. public sealed partial class ActJobClassRunePlanPush : IMsgPush
  46. {
  47. int IMessage.InstanceID { get; set; }
  48. object IMessage.Context { get; set; }
  49. int IMessage.ProtocolID => 202602;
  50. public void Clear()
  51. {
  52. }
  53. public System.Collections.Generic.List<RunePlan> runePlan;
  54. }
  55. /// <summary> id=202603 </summary>
  56. public sealed partial class ActJobClassResetClassPush : IMsgPush
  57. {
  58. int IMessage.InstanceID { get; set; }
  59. object IMessage.Context { get; set; }
  60. int IMessage.ProtocolID => 202603;
  61. public void Clear()
  62. {
  63. }
  64. public int resetClass;
  65. public int currentClass;
  66. }
  67. /// <summary> id=202604 </summary>
  68. public sealed partial class ActJobClassCurrentPlanPush : IMsgPush
  69. {
  70. int IMessage.InstanceID { get; set; }
  71. object IMessage.Context { get; set; }
  72. int IMessage.ProtocolID => 202604;
  73. public void Clear()
  74. {
  75. }
  76. public int currentPlan;
  77. public System.Collections.Generic.List<RunePlan> runePlan;
  78. }
  79. /// <summary> id=202605 </summary>
  80. public sealed partial class ActJobClassRunePlanNamePush : IMsgPush
  81. {
  82. int IMessage.InstanceID { get; set; }
  83. object IMessage.Context { get; set; }
  84. int IMessage.ProtocolID => 202605;
  85. public void Clear()
  86. {
  87. }
  88. public System.Collections.Generic.List<string> runePlanName;
  89. }
  90. /// <summary> id=202606 </summary>
  91. public sealed partial class ActJobClassAllPointPush : IMsgPush
  92. {
  93. int IMessage.InstanceID { get; set; }
  94. object IMessage.Context { get; set; }
  95. int IMessage.ProtocolID => 202606;
  96. public void Clear()
  97. {
  98. }
  99. public int allPoint;
  100. public System.Collections.Generic.List<RunePlan> runePlan;
  101. }
  102. }