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- /// #pkgName FGUI包名
- /// #panelName UIPanel名字
- /// #UIName = $"{#pkgName}{#panelName}" UIKey名字
- /// 该脚本由模板创建
- /// created by cb 2024
- using System.Collections.Generic;
- using FairyGUI;
- using FL.Data;
- using FL.Data.Items;
- using XGame.Database;
- using XGame.Framework.UI;
- namespace FL.FGUI
- {
- /// <summary>
- /// UI逻辑处理类
- /// </summary>
- /// <typeparam name=""></typeparam>
- public partial class PartnerMwDetailNestedCtrl : UIController<PartnerMwDetailNestedVM>
- {
- protected override void OnEnable(object intent)
- {
- AddUIListenres();
- }
- protected override void OnDisable()
- {
- RemoveUIListenres();
- }
- #region UI事件
- private void AddUIListenres() { }
- private void RemoveUIListenres() { }
- #endregion
- private int _mwId;
- public void ShowUI(int id)
- {
- _mwId = id;
- if (_mwId == 0)
- {
- VM.MwBaseItem.Disable();
- VM.IsEmpty.selectedIndex = 1;
- return;
- }
- VM.MwBaseItem.Enable(null);
- VM.IsEmpty.selectedIndex = 0;
- var table = EpigraphTableRepo.Get(_mwId);
- XGame.Framework.Assert.IsNotNull(table, $"铭文表不存在,id:{_mwId}");
- VM.NameLabel.text = table.Name;
- var attr = EpigraphData.Instance.GetEpigraphAttrByTableId(_mwId);
- var star = attr?.StarLv ?? 1;
- var upStarTable = epigraphUpTableRepo.GetEpiragphUp(_mwId, star);
- VM.SpPbar.max = upStarTable.LevelUpCost;
- VM.SpPbar.value = ItemData.Instance.GetItemNum(upStarTable.PetId);
- //
- ShowStar(star);
- //
- ShowSkillBaseInfo(table.Skill[0]);
- //
- if (table.Element > 0)
- {
- VM.ElementLoader.visible = true;
- VM.ElementLoader.url = AddressableDefine.SbElementType(((int)table.Element));
- }
- else
- {
- VM.ElementLoader.visible = false;
- }
- //
- VM.AttrLabel.text = $"+{table.Own_attr[1] / 100f}%";
- VM.MwBaseItem.Ctrl.SetEpiIcon(_mwId);
- }
- private void ShowStar(int star)
- {
- var starStep = PartnersService.Instance.GetStarStep(star);
- var starLv = PartnersService.Instance.GetStarLv(star);
- var list = new List<int>();
- for (int i = 0; i < starLv; i++)
- {
- list.Add(starStep);
- }
- VM.StarList.BindDatas(list);
- }
- /// <summary>
- /// 基础技能描述
- /// </summary>
- /// <param name="skillId"></param>
- private void ShowSkillBaseInfo(int skillId)
- {
- var skillInfo = SkillTableRepo.Get(skillId);
- XGame.Framework.Assert.IsNotNull(skillInfo, $"技能表不存在,id{skillId}");
- VM.DescLabel.text = skillInfo.Desc;
- }
- }
- }
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