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- /// #pkgName FGUI包名
- /// #panelName UIPanel名字
- /// #UIName = $"{#pkgName}{#panelName}" UIKey名字
- /// #PropertyDefineArea 属性定义区域
- /// #PropertyAssignArea 属性赋值区域
- /// #ComponentType 组件类型
- /// #PropertyName 属性名字
- /// 该脚本由模板创建,不可编辑
- /// created by cb 2024
- using FairyGUI;
- using XGame.Framework.FGUI;
- using XGame.Framework.UI;
- namespace FL.FGUI
- {
- /// <summary>
- /// 该脚本由模板创建,不可修改,不可编辑
- /// </summary>
- public partial class MainHomePanelVM : FguiViewModel
- {
- public Controller SysMenuCtrl { get; private set; }
- public GLoader PlayerHead { get; private set; }
- public GLoader PlayerPowerIcon { get; private set; }
- public GTextField PlayerLvTxt { get; private set; }
- public GTextField PlayerNameTxt { get; private set; }
- public CommonComCurrencyNestedView GoldNested { get; private set; }
- public CommonComCurrencyNestedView DiamondNested { get; private set; }
- public GTextField PlayerPowerTxt { get; private set; }
- public GButton SysMenuBtn { get; private set; }
- public GList RightHdList { get; private set; }
- public GList LeftMenuBtnsList { get; private set; }
- public GGroup LeftMenuBtns { get; private set; }
- public GGroup Top { get; private set; }
- public GButton FriendBtn { get; private set; }
- public GButton MailBtn { get; private set; }
- public GButton NoticeBtn { get; private set; }
- public GButton SettingBtn { get; private set; }
- public GButton ExchangeBtn { get; private set; }
- public GButton BagBtn { get; private set; }
- public GGroup SysMenu { get; private set; }
- public GButton MapRewardBtn { get; private set; }
- public GGroup Bottom { get; private set; }
- protected override void BindComponents(GComponent panel, IUIViewAdapter adapter)
- {
- SysMenuCtrl = panel.GetController("SysMenuCtrl");
- PlayerHead = panel.GetChild("PlayerHead") as GLoader;
- PlayerPowerIcon = panel.GetChild("PlayerPowerIcon") as GLoader;
- PlayerLvTxt = panel.GetChild("PlayerLvTxt") as GTextField;
- PlayerNameTxt = panel.GetChild("PlayerNameTxt") as GTextField;
- GoldNested = adapter.CreateNested<CommonComCurrencyNestedView>(new FguiNested(panel.GetChild("GoldNested").asCom), true);
- AddChild(GoldNested);
- DiamondNested = adapter.CreateNested<CommonComCurrencyNestedView>(new FguiNested(panel.GetChild("DiamondNested").asCom), true);
- AddChild(DiamondNested);
- PlayerPowerTxt = panel.GetChild("PlayerPowerTxt") as GTextField;
- SysMenuBtn = panel.GetChild("SysMenuBtn") as GButton;
- RightHdList = panel.GetChild("RightHdList") as GList;
- RightHdList.Init(typeof(MainHdListItemView), adapter.CreateListItem);
- LeftMenuBtnsList = panel.GetChild("LeftMenuBtnsList") as GList;
- LeftMenuBtnsList.Init(typeof(MainHdListItemView), adapter.CreateListItem);
- LeftMenuBtns = panel.GetChild("LeftMenuBtns") as GGroup;
- Top = panel.GetChild("Top") as GGroup;
- FriendBtn = panel.GetChild("FriendBtn") as GButton;
- MailBtn = panel.GetChild("MailBtn") as GButton;
- NoticeBtn = panel.GetChild("NoticeBtn") as GButton;
- SettingBtn = panel.GetChild("SettingBtn") as GButton;
- ExchangeBtn = panel.GetChild("ExchangeBtn") as GButton;
- BagBtn = panel.GetChild("BagBtn") as GButton;
- SysMenu = panel.GetChild("SysMenu") as GGroup;
- MapRewardBtn = panel.GetChild("MapRewardBtn") as GButton;
- Bottom = panel.GetChild("Bottom") as GGroup;
- }
- }
- }
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