EMapSchedule.cs 254 B

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  1. namespace FL.Nodes.GameMain
  2. {
  3. /// <summary>
  4. /// 地图进度
  5. /// </summary>
  6. public enum EMapSchedule : int
  7. {
  8. LoadingMap = 0,
  9. Monster1,
  10. Monster2,
  11. Monster3,
  12. Monster4,
  13. Monster5,
  14. }
  15. }