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- /// #pkgName FGUI包名
- /// #panelName UIPanel名字
- /// #UIName = $"{#pkgName}{#panelName}" UIKey名字
- /// #PropertyDefineArea 属性定义区域
- /// #PropertyAssignArea 属性赋值区域
- /// #ComponentType 组件类型
- /// #PropertyName 属性名字
- /// 该脚本由模板创建,不可编辑
- /// created by cb 2024
- using FairyGUI;
- using XGame.Framework.FGUI;
- using XGame.Framework.UI;
- namespace FL.FGUI
- {
- /// <summary>
- /// 该脚本由模板创建,不可修改,不可编辑
- /// </summary>
- public partial class DragonEggTreasurePanelVM : FguiViewModel
- {
- public Controller MenusBtnCtrl { get; private set; }
- public Controller AwardState { get; private set; }
- public GProgressBar EggPointBar { get; private set; }
- public GTextField ScoreAwardLabel { get; private set; }
- public GButton BoxAwardBtn { get; private set; }
- public GButton BagBtn { get; private set; }
- public GGroup TopUI { get; private set; }
- public GImage DescBg { get; private set; }
- public GLoader DragonIcon { get; private set; }
- public GTextField ProbalityLabel { get; private set; }
- public GTextField NumLabel { get; private set; }
- public GLoader3D DragonSpine { get; private set; }
- public GButton PreviousBtn { get; private set; }
- public GButton NextBtn { get; private set; }
- public GButton DragonSpineBtn { get; private set; }
- public GButton DragonBtn1 { get; private set; }
- public GButton DragonBtn2 { get; private set; }
- public GButton DragonBtn3 { get; private set; }
- public GButton DragonBtn4 { get; private set; }
- public GButton DragonBtn5 { get; private set; }
- public GButton LevelBtn { get; private set; }
- public GGroup BottomUI { get; private set; }
- protected override void BindComponents(GComponent panel, IUIViewAdapter adapter)
- {
- MenusBtnCtrl = panel.GetController("MenusBtnCtrl");
- AwardState = panel.GetController("AwardState");
- EggPointBar = panel.GetChild("EggPointBar") as GProgressBar;
- ScoreAwardLabel = panel.GetChild("ScoreAwardLabel") as GTextField;
- BoxAwardBtn = panel.GetChild("BoxAwardBtn") as GButton;
- BagBtn = panel.GetChild("BagBtn") as GButton;
- TopUI = panel.GetChild("TopUI") as GGroup;
- DescBg = panel.GetChild("DescBg") as GImage;
- DragonIcon = panel.GetChild("DragonIcon") as GLoader;
- ProbalityLabel = panel.GetChild("ProbalityLabel") as GTextField;
- NumLabel = panel.GetChild("NumLabel") as GTextField;
- DragonSpine = panel.GetChild("DragonSpine") as GLoader3D;
- PreviousBtn = panel.GetChild("PreviousBtn") as GButton;
- NextBtn = panel.GetChild("NextBtn") as GButton;
- DragonSpineBtn = panel.GetChild("DragonSpineBtn") as GButton;
- DragonBtn1 = panel.GetChild("DragonBtn1") as GButton;
- DragonBtn2 = panel.GetChild("DragonBtn2") as GButton;
- DragonBtn3 = panel.GetChild("DragonBtn3") as GButton;
- DragonBtn4 = panel.GetChild("DragonBtn4") as GButton;
- DragonBtn5 = panel.GetChild("DragonBtn5") as GButton;
- LevelBtn = panel.GetChild("LevelBtn") as GButton;
- BottomUI = panel.GetChild("BottomUI") as GGroup;
- }
- }
- }
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