user_info.cs 1.8 KB

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  1. // <auto-generated>
  2. // Input: user_info.proto
  3. // DO NOT EDIT!
  4. // </auto-generated>
  5. using XGame.Framework.Network;
  6. namespace FL.Network
  7. {
  8. /// <summary> id=200700 </summary>
  9. public sealed partial class UserInfoPush : IMsgPush
  10. {
  11. int IMessage.InstanceID { get; set; }
  12. object IMessage.Context { get; set; }
  13. int IMessage.ProtocolID => 200700;
  14. public void Clear()
  15. {
  16. }
  17. /// <summary> 角色ID </summary>
  18. public int uuid;
  19. /// <summary> 所属分区 </summary>
  20. public int sid;
  21. /// <summary> 名字 </summary>
  22. public string name;
  23. /// <summary> 头像 </summary>
  24. public string head;
  25. /// <summary> 微信头像 </summary>
  26. public string wxhead;
  27. /// <summary> 等级 </summary>
  28. public int level;
  29. /// <summary> 最后一次登录时间 </summary>
  30. public int lastlogin;
  31. /// <summary> 语言 </summary>
  32. public string lang;
  33. /// <summary> 累计充值多少金额 </summary>
  34. public int money;
  35. /// <summary> 战力 </summary>
  36. public int power;
  37. }
  38. /// <summary> id=200701 </summary>
  39. public sealed partial class UserInfoNamePush : IMsgPush
  40. {
  41. int IMessage.InstanceID { get; set; }
  42. object IMessage.Context { get; set; }
  43. int IMessage.ProtocolID => 200701;
  44. public void Clear()
  45. {
  46. }
  47. public string name;
  48. }
  49. /// <summary> id=200702 </summary>
  50. public sealed partial class UserInfoMoneyPush : IMsgPush
  51. {
  52. int IMessage.InstanceID { get; set; }
  53. object IMessage.Context { get; set; }
  54. int IMessage.ProtocolID => 200702;
  55. public void Clear()
  56. {
  57. }
  58. public int money;
  59. }
  60. }