// // Input: act_artifact.proto // DO NOT EDIT! // using XGame.Framework.Network; namespace FL.Network { /// id=203800 public sealed partial class ActArtifactPush : IMsgPush { int IMessage.InstanceID { get; set; } object IMessage.Context { get; set; } int IMessage.ProtocolID => 203800; public void Clear() { } /// 秘宝星级分表序号ID public int id; /// 当前秘宝升星进度条 public int exp; /// 使用的混沌秘宝id public int use; /// 使用的技能所属秘宝ID public int useSkill; /// undefined public System.Collections.Generic.List artifactList; /// 混沌秘宝附魔出站列表 public System.Collections.Generic.List fumo; /// 元素列表 public System.Collections.Generic.List elementList; } /// id=203801 public sealed partial class ActArtifactArtifactListPush : IMsgPush { int IMessage.InstanceID { get; set; } object IMessage.Context { get; set; } int IMessage.ProtocolID => 203801; public void Clear() { } public System.Collections.Generic.List artifactList; } /// id=203802 public sealed partial class ActArtifactExpPush : IMsgPush { int IMessage.InstanceID { get; set; } object IMessage.Context { get; set; } int IMessage.ProtocolID => 203802; public void Clear() { } public int exp; public int id; } /// id=203803 public sealed partial class ActArtifactUsePush : IMsgPush { int IMessage.InstanceID { get; set; } object IMessage.Context { get; set; } int IMessage.ProtocolID => 203803; public void Clear() { } public int use; public int useSkill; } /// id=203804 public sealed partial class ActArtifactFumoPush : IMsgPush { int IMessage.InstanceID { get; set; } object IMessage.Context { get; set; } int IMessage.ProtocolID => 203804; public void Clear() { } public System.Collections.Generic.List fumo; } /// id=203805 public sealed partial class ActArtifactElementListPush : IMsgPush { int IMessage.InstanceID { get; set; } object IMessage.Context { get; set; } int IMessage.ProtocolID => 203805; public void Clear() { } public System.Collections.Generic.List elementList; } }