//
// Input: act_club.proto
// DO NOT EDIT!
//
using XGame.Framework.Network;
namespace FL.Network
{
/// id=204100
public sealed partial class ActClubPush : IMsgPush
{
int IMessage.InstanceID { get; set; }
object IMessage.Context { get; set; }
int IMessage.ProtocolID => 204100;
public void Clear()
{
}
/// 我的公会ID0代表没有公会
public int clubId;
/// 活跃值
public int active;
/// 公会贡献度等级
public int activeLevel;
/// 加入当前公会时间
public long joinTime;
/// 下次加入公会时间限制
public long limitTime;
/// 每日重算字段
public long outTime;
/// 申请表已经在申请中的公会ID
public System.Collections.Generic.List apply;
/// 是否签到
public int sign;
/// 是否报名或者自身参与战斗
public int joinFight;
/// 任务的进度
public System.Collections.Generic.List taskHook;
/// 任务列表领取情况
public System.Collections.Generic.List task;
/// 第一次是否领取
public int first;
/// 第二次是否领取
public int second;
/// 商店道具限购情况
public System.Collections.Generic.List shopLimit;
/// 创建世家次数
public int createClub;
/// 在当前世家修改名字次数
public int setName;
}
/// id=204101
public sealed partial class ActClubJoinTimePush : IMsgPush
{
int IMessage.InstanceID { get; set; }
object IMessage.Context { get; set; }
int IMessage.ProtocolID => 204101;
public void Clear()
{
}
public long joinTime;
public int clubId;
public int createClub;
}
/// id=204102
public sealed partial class ActClubSetNamePush : IMsgPush
{
int IMessage.InstanceID { get; set; }
object IMessage.Context { get; set; }
int IMessage.ProtocolID => 204102;
public void Clear()
{
}
public int setName;
public int clubId;
public long limitTime;
}
/// id=204103
public sealed partial class ActClubApplyPush : IMsgPush
{
int IMessage.InstanceID { get; set; }
object IMessage.Context { get; set; }
int IMessage.ProtocolID => 204103;
public void Clear()
{
}
public System.Collections.Generic.List apply;
}
/// id=204104
public sealed partial class ActClubTaskPush : IMsgPush
{
int IMessage.InstanceID { get; set; }
object IMessage.Context { get; set; }
int IMessage.ProtocolID => 204104;
public void Clear()
{
}
public System.Collections.Generic.List task;
}
/// id=204105
public sealed partial class ActClubTaskHookPush : IMsgPush
{
int IMessage.InstanceID { get; set; }
object IMessage.Context { get; set; }
int IMessage.ProtocolID => 204105;
public void Clear()
{
}
public System.Collections.Generic.List taskHook;
}
/// id=204106
public sealed partial class ActClubActivePush : IMsgPush
{
int IMessage.InstanceID { get; set; }
object IMessage.Context { get; set; }
int IMessage.ProtocolID => 204106;
public void Clear()
{
}
public int active;
}
/// id=204107
public sealed partial class ActClubFirstPush : IMsgPush
{
int IMessage.InstanceID { get; set; }
object IMessage.Context { get; set; }
int IMessage.ProtocolID => 204107;
public void Clear()
{
}
public int first;
public int second;
}
/// id=204108
public sealed partial class ActClubShopLimitPush : IMsgPush
{
int IMessage.InstanceID { get; set; }
object IMessage.Context { get; set; }
int IMessage.ProtocolID => 204108;
public void Clear()
{
}
public System.Collections.Generic.List shopLimit;
}
/// id=204109
public sealed partial class ActClubCreateClubPush : IMsgPush
{
int IMessage.InstanceID { get; set; }
object IMessage.Context { get; set; }
int IMessage.ProtocolID => 204109;
public void Clear()
{
}
public int createClub;
}
/// id=204110
public sealed partial class ActClubSignPush : IMsgPush
{
int IMessage.InstanceID { get; set; }
object IMessage.Context { get; set; }
int IMessage.ProtocolID => 204110;
public void Clear()
{
}
public int sign;
}
}