// // Input: act_club.proto // DO NOT EDIT! // using XGame.Framework.Network; namespace FL.Network { /// id=204100 public sealed partial class ActClubPush : IMsgPush { int IMessage.InstanceID { get; set; } object IMessage.Context { get; set; } int IMessage.ProtocolID => 204100; public void Clear() { } /// 我的公会ID0代表没有公会 public int clubId; /// 活跃值 public int active; /// 公会贡献度等级 public int activeLevel; /// 加入当前公会时间 public long joinTime; /// 下次加入公会时间限制 public long limitTime; /// 每日重算字段 public long outTime; /// 申请表已经在申请中的公会ID public System.Collections.Generic.List apply; /// 是否签到 public int sign; /// 是否报名或者自身参与战斗 public int joinFight; /// 任务的进度 public System.Collections.Generic.List taskHook; /// 任务列表领取情况 public System.Collections.Generic.List task; /// 第一次是否领取 public int first; /// 第二次是否领取 public int second; /// 商店道具限购情况 public System.Collections.Generic.List shopLimit; /// 创建世家次数 public int createClub; /// 在当前世家修改名字次数 public int setName; } /// id=204101 public sealed partial class ActClubJoinTimePush : IMsgPush { int IMessage.InstanceID { get; set; } object IMessage.Context { get; set; } int IMessage.ProtocolID => 204101; public void Clear() { } public long joinTime; public int clubId; public int createClub; } /// id=204102 public sealed partial class ActClubSetNamePush : IMsgPush { int IMessage.InstanceID { get; set; } object IMessage.Context { get; set; } int IMessage.ProtocolID => 204102; public void Clear() { } public int setName; public int clubId; public long limitTime; } /// id=204103 public sealed partial class ActClubApplyPush : IMsgPush { int IMessage.InstanceID { get; set; } object IMessage.Context { get; set; } int IMessage.ProtocolID => 204103; public void Clear() { } public System.Collections.Generic.List apply; } /// id=204104 public sealed partial class ActClubTaskPush : IMsgPush { int IMessage.InstanceID { get; set; } object IMessage.Context { get; set; } int IMessage.ProtocolID => 204104; public void Clear() { } public System.Collections.Generic.List task; } /// id=204105 public sealed partial class ActClubTaskHookPush : IMsgPush { int IMessage.InstanceID { get; set; } object IMessage.Context { get; set; } int IMessage.ProtocolID => 204105; public void Clear() { } public System.Collections.Generic.List taskHook; } /// id=204106 public sealed partial class ActClubActivePush : IMsgPush { int IMessage.InstanceID { get; set; } object IMessage.Context { get; set; } int IMessage.ProtocolID => 204106; public void Clear() { } public int active; } /// id=204107 public sealed partial class ActClubFirstPush : IMsgPush { int IMessage.InstanceID { get; set; } object IMessage.Context { get; set; } int IMessage.ProtocolID => 204107; public void Clear() { } public int first; public int second; } /// id=204108 public sealed partial class ActClubShopLimitPush : IMsgPush { int IMessage.InstanceID { get; set; } object IMessage.Context { get; set; } int IMessage.ProtocolID => 204108; public void Clear() { } public System.Collections.Generic.List shopLimit; } /// id=204109 public sealed partial class ActClubCreateClubPush : IMsgPush { int IMessage.InstanceID { get; set; } object IMessage.Context { get; set; } int IMessage.ProtocolID => 204109; public void Clear() { } public int createClub; } /// id=204110 public sealed partial class ActClubSignPush : IMsgPush { int IMessage.InstanceID { get; set; } object IMessage.Context { get; set; } int IMessage.ProtocolID => 204110; public void Clear() { } public int sign; } }