//
// Input: rank_user.proto
// DO NOT EDIT!
//
using XGame.Framework.Network;
namespace FL.Network
{
/// id=202200
public sealed partial class RankUserPush : IMsgPush
{
int IMessage.InstanceID { get; set; }
object IMessage.Context { get; set; }
int IMessage.ProtocolID => 202200;
public void Clear()
{
}
/// 模块(每个榜单跟后端核对)
public string kid;
/// 分组(每个榜单跟后端核对)
public string hdcid;
/// 成员列表
public System.Collections.Generic.List list;
}
}