// // Input: rank_user.proto // DO NOT EDIT! // using XGame.Framework.Network; namespace FL.Network { /// id=202200 public sealed partial class RankUserPush : IMsgPush { int IMessage.InstanceID { get; set; } object IMessage.Context { get; set; } int IMessage.ProtocolID => 202200; public void Clear() { } /// 模块(每个榜单跟后端核对) public string kid; /// 分组(每个榜单跟后端核对) public string hdcid; /// 成员列表 public System.Collections.Generic.List list; } }