// // Input: act_equip_m.proto // DO NOT EDIT! // using XGame.Framework.Network; namespace FL.Network { public sealed partial class ActEquipChuan { /// 部位id public int buwei; /// 装备id public int equipId; /// 装备等级 public int level; /// 装备属性 public System.Collections.Generic.List eps; /// 这件装备战力不受其他模块影响 public long power; } }