//
// Input: act_equip_m.proto
// DO NOT EDIT!
//
using XGame.Framework.Network;
namespace FL.Network
{
public sealed partial class ActEquipChuan
{
/// 部位id
public int buwei;
/// 装备id
public int equipId;
/// 装备等级
public int level;
/// 装备属性
public System.Collections.Generic.List eps;
/// 这件装备战力不受其他模块影响
public long power;
}
}