//
// Input: act_artifact.proto
// DO NOT EDIT!
//
using XGame.Framework.Network;
namespace FL.Network
{
/// id=203800
public sealed partial class ActArtifactPush : IMsgPush
{
int IMessage.InstanceID { get; set; }
object IMessage.Context { get; set; }
int IMessage.ProtocolID => 203800;
public void Clear()
{
}
/// 秘宝星级分表序号ID
public int id;
/// 当前秘宝升星进度条
public int exp;
/// 使用的混沌秘宝id
public int use;
/// 使用的技能所属秘宝ID
public int useSkill;
/// undefined
public System.Collections.Generic.List artifactList;
/// 混沌秘宝附魔出站列表
public System.Collections.Generic.List fumo;
/// 元素列表
public System.Collections.Generic.List elementList;
}
/// id=203801
public sealed partial class ActArtifactArtifactListPush : IMsgPush
{
int IMessage.InstanceID { get; set; }
object IMessage.Context { get; set; }
int IMessage.ProtocolID => 203801;
public void Clear()
{
}
public System.Collections.Generic.List artifactList;
}
/// id=203802
public sealed partial class ActArtifactExpPush : IMsgPush
{
int IMessage.InstanceID { get; set; }
object IMessage.Context { get; set; }
int IMessage.ProtocolID => 203802;
public void Clear()
{
}
public int exp;
public int id;
}
/// id=203803
public sealed partial class ActArtifactUsePush : IMsgPush
{
int IMessage.InstanceID { get; set; }
object IMessage.Context { get; set; }
int IMessage.ProtocolID => 203803;
public void Clear()
{
}
public int use;
public int useSkill;
}
/// id=203804
public sealed partial class ActArtifactFumoPush : IMsgPush
{
int IMessage.InstanceID { get; set; }
object IMessage.Context { get; set; }
int IMessage.ProtocolID => 203804;
public void Clear()
{
}
public System.Collections.Generic.List fumo;
}
/// id=203805
public sealed partial class ActArtifactElementListPush : IMsgPush
{
int IMessage.InstanceID { get; set; }
object IMessage.Context { get; set; }
int IMessage.ProtocolID => 203805;
public void Clear()
{
}
public System.Collections.Generic.List elementList;
}
}