namespace XGame.Framework.UI
{
public abstract class UIViewModule : IUIViewModel, IUIVMInitable
{
void IUIVMInitable.Init(IUIPanel panel, IUIViewAdapter adapter)
{
Init(panel as IComponentGetter, adapter);
}
void IUIVMInitable.Init(IUINested nested, IUIViewAdapter adapter)
{
Init(nested as IComponentGetter, adapter);
}
private void Init(IComponentGetter getter, IUIViewAdapter adapter)
{
BindComponents(getter, adapter);
CustomBind(getter, adapter);
}
protected abstract void BindComponents(IComponentGetter getter, IUIViewAdapter adapter);
///
/// 自定义绑定,有需要的重载
///
///
protected virtual void CustomBind(IComponentGetter getter, IUIViewAdapter adapter)
{
}
}
}