namespace XGame.Framework.UI { /// /// UI层级 /// public enum UILayer : byte { /// /// 地图用UI,在所有UI下面 /// MapUI = 0, Normal, Middle, High, /// /// 二次弹窗之类需要置顶的 /// Popup, /// /// 吐丝 /// Toast, /// /// 引导 /// Guide, /// /// 点击特效之类 /// Effect, } }