using XGame.Framework.Interfaces;
namespace XGame.Framework.Map
{
///
/// 地图接口
///
public interface IMapView : IUpdate, ILateUpdate
{
MapBehaviour Behaviour { get; set; }
///
/// 激活状态
///
bool Active { get; }
///
/// 激活
///
void Enable(object intent = null);
///
/// 隐藏
///
void Disable();
}
}