/// #pkgName FGUI包名 /// #panelName UIPanel名字 /// #UIName = $"{#pkgName}{#panelName}" UIKey名字 /// 该脚本由模板创建 /// created by cb 2024 using FL.Data; using XGame.Database; using XGame.Framework.UI; namespace FL.FGUI { /// /// UI逻辑处理类 /// /// public partial class PartnerSbStarUpBtnCtrl : UIController { protected override void OnEnable(object intent) { AddUIListenres(); } protected override void OnDisable() { RemoveUIListenres(); } #region UI事件 private void AddUIListenres() { Context.AddListener(EventDefine.UpdataItemData, OnItemUpdate); } private void RemoveUIListenres() { Context.RemoveListener(EventDefine.UpdataItemData, OnItemUpdate); } private void OnItemUpdate(int eventId, object args) { ShowUI(); } #endregion private int _sbId; public void SetData(int sbId) { _sbId = sbId; ShowUI(); } private void ShowUI() { var attr = PartnersData.Instance.GetPartnerAttrByTableId(_sbId); var star = attr?.RisingStarLv ?? 1; var starUpTable = partnerStarUpTableRepo.GetPartnerStarTable(_sbId, star); XGame.Framework.Assert.IsNotNull( starUpTable, $"圣兵升星表不存在,id:{_sbId},starlv:{star}" ); var num = ItemData.Instance.GetItemNum(starUpTable.PetId); VM.SpPbar.max = starUpTable.StarUpCost; VM.SpPbar.value = num; VM.Grayed.selectedIndex = num >= starUpTable.StarUpCost ? 0 : 1; } } }