/// #pkgName FGUI包名 /// #panelName UIPanel名字 /// #UIName = $"{#pkgName}{#panelName}" UIKey名字 /// #PropertyDefineArea 属性定义区域 /// #PropertyAssignArea 属性赋值区域 /// #ComponentType 组件类型 /// #PropertyName 属性名字 /// 该脚本由模板创建,不可编辑 /// created by cb 2024 using FairyGUI; using XGame.Framework.FGUI; using XGame.Framework.UI; namespace FL.FGUI { /// /// 该脚本由模板创建,不可修改,不可编辑 /// public partial class PartnerSbRecommendPanelVM : FguiViewModel { public Controller Tabs { get; private set; } public CommonBackGroundNestedView MaskBg { get; private set; } public GList List { get; private set; } public GButton Tab1Btn { get; private set; } public GButton Tab2Btn { get; private set; } public GButton Tab3Btn { get; private set; } protected override void BindComponents(GComponent panel, IUIViewAdapter adapter) { Tabs = panel.GetController("Tabs"); MaskBg = adapter.CreateNested(new FguiNested(panel.GetChild("MaskBg").asCom), true); AddChild(MaskBg); List = panel.GetChild("List") as GList; List.Init(typeof(PartnerSbRecommendListItemView), adapter.CreateListItem); Tab1Btn = panel.GetChild("Tab1Btn") as GButton; Tab2Btn = panel.GetChild("Tab2Btn") as GButton; Tab3Btn = panel.GetChild("Tab3Btn") as GButton; } } }