/// #pkgName FGUI包名
/// #panelName UIPanel名字
/// #UIName = $"{#pkgName}{#panelName}" UIKey名字
/// 该脚本由模板创建
/// created by cb 2024
using System.Collections.Generic;
using FL.Data;
using XGame;
using XGame.Database;
using XGame.Framework.UI;
namespace FL.FGUI
{
///
/// UI逻辑处理类
///
///
public partial class PartnerSbBagListItemCtrl : UIController
{
protected override void OnEnable(object intent)
{
AddUIListenres();
}
protected override void OnDisable()
{
RemoveUIListenres();
}
#region UI事件
private void AddUIListenres()
{
VM.PanelEvent.Add(OnClickBagItem);
}
private void RemoveUIListenres()
{
VM.PanelEvent.Remove(OnClickBagItem);
}
private void OnClickBagItem()
{
Context.UI.OpenAsync(UIKeys.PartnerSbStrengthPanel, _id);
}
#endregion
private int _id;
public void OnRefresh(int index, int sbId)
{
_id = sbId;
var table = PartnerTableRepo.Get(sbId);
if (table == null)
{
Log.Error($"圣兵表不存在,id:{_id}");
return;
}
VM.NameLabel.text = table.Name;
VM.SbItem.Ctrl.ShowUI(_id);
var pos = PartnersData.Instance.UpSbPosMap.GetValueOrDefault(_id, -1);
VM.IsUP.selectedIndex = pos < 0 ? 0 : 1;
}
}
}