/// #pkgName FGUI包名 /// #panelName UIPanel名字 /// #UIName = $"{#pkgName}{#panelName}" UIKey名字 /// 该脚本由模板创建 /// created by cb 2024 using XGame.Database; using XGame.Framework.UI; namespace FL.FGUI { /// /// UI逻辑处理类 /// /// public partial class MountUpgradeAttrListItemCtrl : UIController { protected override void OnEnable(object intent) { AddUIListenres(); } protected override void OnDisable() { RemoveUIListenres(); } #region UI事件 private void AddUIListenres() { } private void RemoveUIListenres() { } #endregion public void OnRefresh(int index, AdvancedMountParam data) { VM.LvLabel.text = string.Format(StringDefine.commonLevel, data.oldStarLv); VM.NextLvLabel.text = string.Format(StringDefine.commonLevel, data.curStarLv); var attributeInfo = AttrDescTableRepo.Get(data.attrType); if (attributeInfo != null) { string oldValDesc = data.oldAttrValue.ToRealFloatPercentage(); VM.AttrDescLabel.text = $"{attributeInfo.ShowName}+{oldValDesc}"; string curValDesc = data.curAttrValue.ToRealFloatPercentage(); VM.NextAttrDescLabel.text = $"{attributeInfo.ShowName}+{curValDesc}"; } else XGame.Log.Error($"属性表中不存在类型:{data.attrType}"); } } }