/// #pkgName FGUI包名
/// #panelName UIPanel名字
/// #UIName = $"{#pkgName}{#panelName}" UIKey名字
/// 该脚本由模板创建
/// created by cb 2024
using XGame.Database;
using XGame.Framework.UI;
namespace FL.FGUI
{
///
/// UI逻辑处理类
///
///
public partial class MountUpgradeAttrListItemCtrl : UIController
{
protected override void OnEnable(object intent)
{
AddUIListenres();
}
protected override void OnDisable()
{
RemoveUIListenres();
}
#region UI事件
private void AddUIListenres()
{
}
private void RemoveUIListenres()
{
}
#endregion
public void OnRefresh(int index, AdvancedMountParam data)
{
VM.LvLabel.text = string.Format(StringDefine.commonLevel, data.oldStarLv);
VM.NextLvLabel.text = string.Format(StringDefine.commonLevel, data.curStarLv);
var attributeInfo = AttrDescTableRepo.Get(data.attrType);
if (attributeInfo != null)
{
string oldValDesc = data.oldAttrValue.ToRealFloatPercentage();
VM.AttrDescLabel.text = $"{attributeInfo.ShowName}+{oldValDesc}";
string curValDesc = data.curAttrValue.ToRealFloatPercentage();
VM.NextAttrDescLabel.text = $"{attributeInfo.ShowName}+{curValDesc}";
}
else
XGame.Log.Error($"属性表中不存在类型:{data.attrType}");
}
}
}