/// #pkgName FGUI包名 /// #panelName UIPanel名字 /// #UIName = $"{#pkgName}{#panelName}" UIKey名字 /// #PropertyDefineArea 属性定义区域 /// #PropertyAssignArea 属性赋值区域 /// #ComponentType 组件类型 /// #PropertyName 属性名字 /// 该脚本由模板创建,不可编辑 /// created by cb 2024 using FairyGUI; using XGame.Framework.FGUI; using XGame.Framework.UI; namespace FL.FGUI { /// /// 该脚本由模板创建,不可修改,不可编辑 /// public partial class MountMountListItemVM : FguiViewModel { public Controller LockCtrl { get; private set; } public Controller RideCtrl { get; private set; } public Controller SelectCtrl { get; private set; } public GLoader QualityImg { get; private set; } public GLoader MountIcon { get; private set; } public GImage SelectImg { get; private set; } protected override void BindComponents(GComponent panel, IUIViewAdapter adapter) { LockCtrl = panel.GetController("LockCtrl"); RideCtrl = panel.GetController("RideCtrl"); SelectCtrl = panel.GetController("SelectCtrl"); QualityImg = panel.GetChild("QualityImg") as GLoader; MountIcon = panel.GetChild("MountIcon") as GLoader; SelectImg = panel.GetChild("SelectImg") as GImage; } } }