/// #pkgName FGUI包名 /// #panelName UIPanel名字 /// #UIName = $"{#pkgName}{#panelName}" UIKey名字 /// 该脚本由模板创建 /// created by cb 2024 using XGame.Database; using XGame.Framework.UI; namespace FL.FGUI { /// /// UI逻辑处理类 /// /// public partial class MountAttrItemListCtrl : UIController { protected override void OnEnable(object intent) { AddUIListenres(); } protected override void OnDisable() { RemoveUIListenres(); } #region UI事件 private void AddUIListenres() { } private void RemoveUIListenres() { } #endregion public void OnRefresh(int index, MountAttrParam data) { var attributeInfo = AttrDescTableRepo.Get((int)data.attrType); if (attributeInfo != null) { VM.MaxCtrl.selectedIndex = data.nextVal == 0 ? 1 : 0; VM.AttrNameLabl.text = attributeInfo.ShowName; VM.AttrValLabl.text = data.curVal.ToRealFloatPercentage(); if (data.nextVal > 0) { VM.NextAttrValLabel.text = data.nextVal.ToRealFloatPercentage(); } } } } }