/// #pkgName FGUI包名
/// #panelName UIPanel名字
/// #UIName = $"{#pkgName}{#panelName}" UIKey名字
/// 该脚本由模板创建
/// created by cb 2024
using XGame.Database;
using XGame.Framework.UI;
namespace FL.FGUI
{
///
/// UI逻辑处理类
///
///
public partial class MountAttrItemListCtrl : UIController
{
protected override void OnEnable(object intent)
{
AddUIListenres();
}
protected override void OnDisable()
{
RemoveUIListenres();
}
#region UI事件
private void AddUIListenres()
{
}
private void RemoveUIListenres()
{
}
#endregion
public void OnRefresh(int index, MountAttrParam data)
{
var attributeInfo = AttrDescTableRepo.Get((int)data.attrType);
if (attributeInfo != null)
{
VM.MaxCtrl.selectedIndex = data.nextVal == 0 ? 1 : 0;
VM.AttrNameLabl.text = attributeInfo.ShowName;
VM.AttrValLabl.text = data.curVal.ToRealFloatPercentage();
if (data.nextVal > 0)
{
VM.NextAttrValLabel.text = data.nextVal.ToRealFloatPercentage();
}
}
}
}
}