/// #pkgName FGUI包名 /// #panelName UIPanel名字 /// #UIName = $"{#pkgName}{#panelName}" UIKey名字 /// #PropertyDefineArea 属性定义区域 /// #PropertyAssignArea 属性赋值区域 /// #ComponentType 组件类型 /// #PropertyName 属性名字 /// 该脚本由模板创建,不可编辑 /// created by cb 2024 using FairyGUI; using XGame.Framework.FGUI; using XGame.Framework.UI; namespace FL.FGUI { /// /// 该脚本由模板创建,不可修改,不可编辑 /// public partial class GmToolSendMsgPanelVM : FguiViewModel { public GButton MaskBtn { get; private set; } public GList FieldNameList { get; private set; } public GTextInput MsgIdInput { get; private set; } public GButton QueryBtn { get; private set; } public GButton SendBtn { get; private set; } protected override void BindComponents(GComponent panel, IUIViewAdapter adapter) { MaskBtn = panel.GetChild("MaskBtn") as GButton; FieldNameList = panel.GetChild("FieldNameList") as GList; FieldNameList.Init(typeof(GmToolFieldNameListItemView), adapter.CreateListItem); MsgIdInput = panel.GetChild("MsgIdInput") as GTextInput; QueryBtn = panel.GetChild("QueryBtn") as GButton; SendBtn = panel.GetChild("SendBtn") as GButton; } } }