/// #pkgName FGUI包名
/// #panelName UIPanel名字
/// #UIName = $"{#pkgName}{#panelName}" UIKey名字
/// 该脚本由模板创建
/// created by cb 2024
using FairyGUI;
using FL.Data;
using FL.Data.Items;
using System.Collections.Generic;
using XGame.Database;
using XGame.Framework.UI;
namespace FL.FGUI
{
///
/// UI逻辑处理类
///
///
public partial class BagBackpackPanelCtrl : UIController
{
private List _itemDataList;
private List _matterialDataList;
protected override void OnEnable(object intent)
{
AddUIListenres();
Init();
ShowUI();
}
protected override void OnDisable()
{
RemoveUIListenres();
}
#region UI事件
private void AddUIListenres()
{
VM.ItemPageBtn.onClick.Add(OnClickItemPageBtn);
VM.MaterialPageBtn.onClick.Add(OnClickMaterialPageBtn);
VM.ItemsList.ItemClickEvent += OnClcikPropsItem;
}
private void RemoveUIListenres()
{
VM.ItemPageBtn.onClick.Remove(OnClickItemPageBtn);
VM.MaterialPageBtn.onClick.Remove(OnClickMaterialPageBtn);
VM.ItemsList.ItemClickEvent -= OnClcikPropsItem;
}
private void OnClickItemPageBtn(EventContext context)
{
ShowPageUI(0);
}
private void OnClickMaterialPageBtn(EventContext context)
{
ShowPageUI(1);
}
///
/// 点击的被动技能项
///
///
private void OnClcikPropsItem(int index)
{
var data = VM.PageCtrl.selectedIndex == 0 ? _itemDataList[index] : _matterialDataList[index];
if (data == null) return;
Context.UI.OpenAsync(
UIKeys.BagSourceOfPropsPanel,
data
);
}
#endregion
private void Init()
{
if (_itemDataList == null) _itemDataList= new List();
if (_matterialDataList == null) _matterialDataList = new List();
}
private void ShowUI()
{
GetBackpackData(ItemData.Instance.GetBackpackData());
ShowPageUI(0);
}
private void GetBackpackData(Dictionary bagDataMap)
{
if (bagDataMap == null || bagDataMap.Count == 0) return;
_itemDataList.Clear();
_matterialDataList.Clear();
foreach (var item in bagDataMap)
{
ItemTable itemInfo = ItemTableRepo.Get(item.Value.tableId);
if (itemInfo != null &&(itemInfo.Type == (int)EItemType.Gift || itemInfo.Type == (int)EItemType.RedEnvelope || itemInfo.Type == (int)EItemType.Props))
{
ItemBase itemBase = new ItemBase();
itemBase.Init(itemInfo.Id, item.Value.num);
if (itemInfo.Type == (int)EItemType.Props)
_matterialDataList.Add(itemBase);
else
_itemDataList.Add(itemBase);
}
}
}
private void ShowPageUI(int pageIndex)
{
VM.PageCtrl.selectedIndex = pageIndex;
if (pageIndex == 0)
{
ShowItemsUI(_itemDataList);
}
else
{
ShowItemsUI(_matterialDataList);
}
}
private void ShowItemsUI(List dataList)
{
VM.ItemsList.BindDatas(dataList);
ShowNum(dataList.Count);
VM.EmptyLabel.visible = dataList.Count == 0;
}
///
/// 背包格子数量
///
///
private void ShowNum(int num)
{
VM.NumLabel.text = $"{num}/{KeyValue.boxMax}";
}
}
}