using FL.Data; using XGame.Framework.Network; namespace FL.Network { public class ShengbingNewWearResponseCtrl : MsgController { protected override void OnProcess(ShengbingNewWearResponse message, object context) { PartnersData.Instance.UpdateUpSbPosMap(); EventSingle.Instance.Notify(EventDefine.PartnerUp, context); PartnersService.Instance.FinishUpPartnerMode(); } } }