//
// Input: act_fb_sktl.proto
// DO NOT EDIT!
//
using XGame.Framework.Network;
namespace FL.Network
{
/// id=203500
public sealed partial class ActFbSktlPush : IMsgPush
{
int IMessage.InstanceID { get; set; }
object IMessage.Context { get; set; }
int IMessage.ProtocolID => 203500;
public void Clear()
{
}
/// 每日更新时间
public long dtime;
/// 剩余体力(门票)
public int tili;
/// 今日购买次数
public int buyNum;
/// 今日已看广告次数
public int bill;
/// 配置表id
public int xlsid;
/// 每场战斗唯一标识
public string fightKey;
/// 每场战斗开始时间
public long fightTime;
/// 奖励弹窗
public System.Collections.Generic.List items;
}
}