// // Input: act_fb_sktl.proto // DO NOT EDIT! // using XGame.Framework.Network; namespace FL.Network { /// id=203500 public sealed partial class ActFbSktlPush : IMsgPush { int IMessage.InstanceID { get; set; } object IMessage.Context { get; set; } int IMessage.ProtocolID => 203500; public void Clear() { } /// 每日更新时间 public long dtime; /// 剩余体力(门票) public int tili; /// 今日购买次数 public int buyNum; /// 今日已看广告次数 public int bill; /// 配置表id public int xlsid; /// 每场战斗唯一标识 public string fightKey; /// 每场战斗开始时间 public long fightTime; /// 奖励弹窗 public System.Collections.Generic.List items; } }