namespace XGame.Editor.Build { /// /// 打包操作类型 /// public enum BuildOperation { /// /// 默认值 /// 默认不使用分布式打包ab /// None = 0, /// /// 是否分布式打包ab /// DistributedAB = 0x01, /// /// 是否只打包资源 /// OnlyBuildAssets = 0x02, } }