//
// Input: chat.proto
// DO NOT EDIT!
//
using XGame.Framework.Network;
namespace FL.Network
{
/// id=200900
public sealed partial class ChatPush : IMsgPush
{
int IMessage.InstanceID { get; set; }
object IMessage.Context { get; set; }
int IMessage.ProtocolID => 200900;
public void Clear()
{
}
/// 聊天信息(1合服,2跨服,3工会)
public System.Collections.Generic.List chat;
}
}