// // Input: chat.proto // DO NOT EDIT! // using XGame.Framework.Network; namespace FL.Network { /// id=200900 public sealed partial class ChatPush : IMsgPush { int IMessage.InstanceID { get; set; } object IMessage.Context { get; set; } int IMessage.ProtocolID => 200900; public void Clear() { } /// 聊天信息(1合服,2跨服,3工会) public System.Collections.Generic.List chat; } }