namespace XGame.Framework { public static partial class EventDefine { #region UI事件 0-100 /// /// ui打开广播事件 /// public const int UI_OPENED = 1; /// /// ui关闭广播事件 /// public const int UI_CLOSED = 2; /// 返回键-触发 public const int BACKSPACE = 10; /// 返回键-冻结 public const int BACKSPACE_FREEZE = 11; #endregion } }