/// #pkgName FGUI包名 /// #panelName UIPanel名字 /// #UIName = $"{#pkgName}{#panelName}" UIKey名字 /// 该脚本由模板创建 /// created by cb 2024 using FairyGUI; using System; using XGame.Framework.UI; namespace FL.FGUI { public class ADParam { public string adDesc; // 显示的文本信息描述 public Action onPromiseCallback; //回调函数 } /// /// UI逻辑处理类 /// /// public partial class WatchADFreePanelCtrl : UIController { private ADParam _adParam; protected override void OnEnable(object intent) { AddUIListenres(); ShowUI(intent as ADParam); } protected override void OnDisable() { RemoveUIListenres(); } #region UI事件 private void AddUIListenres() { VM.FreeBtn.onClick.Add(OnClickFreeBtn); } private void RemoveUIListenres() { VM.FreeBtn.onClick.Remove(OnClickFreeBtn); } private void OnClickFreeBtn(EventContext context) { if (_adParam?.onPromiseCallback != null) { _adParam.onPromiseCallback(); } Context.ClosePanel(); } #endregion private void ShowUI(ADParam adParam) { _adParam = adParam; if (adParam != null) { VM.ADLabel.text = adParam.adDesc; } } } }