/// #pkgName FGUI包名
/// #panelName UIPanel名字
/// #UIName = $"{#pkgName}{#panelName}" UIKey名字
/// 该脚本由模板创建
/// created by cb 2024
using FairyGUI;
using System;
using XGame.Framework.UI;
namespace FL.FGUI
{
public class ADParam
{
public string adDesc; // 显示的文本信息描述
public Action onPromiseCallback; //回调函数
}
///
/// UI逻辑处理类
///
///
public partial class WatchADFreePanelCtrl : UIController
{
private ADParam _adParam;
protected override void OnEnable(object intent)
{
AddUIListenres();
ShowUI(intent as ADParam);
}
protected override void OnDisable()
{
RemoveUIListenres();
}
#region UI事件
private void AddUIListenres()
{
VM.FreeBtn.onClick.Add(OnClickFreeBtn);
}
private void RemoveUIListenres()
{
VM.FreeBtn.onClick.Remove(OnClickFreeBtn);
}
private void OnClickFreeBtn(EventContext context)
{
if (_adParam?.onPromiseCallback != null)
{
_adParam.onPromiseCallback();
}
Context.ClosePanel();
}
#endregion
private void ShowUI(ADParam adParam)
{
_adParam = adParam;
if (adParam != null)
{
VM.ADLabel.text = adParam.adDesc;
}
}
}
}