/// #pkgName FGUI包名 /// #panelName UIPanel名字 /// #UIName = $"{#pkgName}{#panelName}" UIKey名字 /// #PropertyDefineArea 属性定义区域 /// #PropertyAssignArea 属性赋值区域 /// #ComponentType 组件类型 /// #PropertyName 属性名字 /// 该脚本由模板创建,不可编辑 /// created by cb 2024 using FairyGUI; using XGame.Framework.FGUI; using XGame.Framework.UI; namespace FL.FGUI { /// /// 该脚本由模板创建,不可修改,不可编辑 /// public partial class CommonConfirmationBoxVM : FguiViewModel { public Controller ShowToggleUI { get; private set; } public CommonBackGroundNestedView Background { get; private set; } public GButton CancelBtn { get; private set; } public GButton SureBtn { get; private set; } public GButton ToggleBtn { get; private set; } public GTextField CntLabel { get; private set; } protected override void BindComponents(GComponent panel, IUIViewAdapter adapter) { ShowToggleUI = panel.GetController("ShowToggleUI"); Background = adapter.CreateNested(new FguiNested(panel.GetChild("Background").asCom), true); AddChild(Background); CancelBtn = panel.GetChild("CancelBtn") as GButton; SureBtn = panel.GetChild("SureBtn") as GButton; ToggleBtn = panel.GetChild("ToggleBtn") as GButton; CntLabel = panel.GetChild("CntLabel") as GTextField; } } }