using FairyGUI;
using XGame.Framework.Asyncs;
namespace XGame.Framework.FGUI
{
///
/// 自定义GLoader的加载代理
/// 修复图集合批 参考链接:https://zhuanlan.zhihu.com/p/689636245
///
public interface IGloaderHandle
{
IAsync LoadNTexture(string addressableName);
///
/// 需要先LoadNTexture,才能使用GetNTexture
///
///
///
NTexture GetNTexture(string addressableName);
}
}