namespace XGame.Framework.Components { /// /// 逻辑行为组件 /// public interface IComponent { int Order { get; } /// /// 绑定Component的上下文 /// /// void Bind(object context); ///// ///// 激活状态 ///// //bool Active { get; } ///// ///// 激活 ///// //void Enable(object intent = null); ///// ///// 隐藏 ///// //void Disable(); } }