namespace XGame.Framework.Components
{
///
/// 逻辑行为组件
///
public interface IComponent
{
int Order { get; }
///
/// 绑定Component的上下文
///
///
void Bind(object context);
/////
///// 激活状态
/////
//bool Active { get; }
/////
///// 激活
/////
//void Enable(object intent = null);
/////
///// 隐藏
/////
//void Disable();
}
}