namespace XGame.Database
{
public partial class SkillTableRepo
{
///
/// 获取技能的作用对象
///
///
///
public static ESkillTargetType GetTargetType(long skillId)
{
var table = Get(skillId);
if (table == null)
{
Log.Error($"没有找到技能配置. SkillId:{skillId}");
return ESkillTargetType.None;
}
return (ESkillTargetType)table.TargetType;
}
}
}