//
// Input: fclubs.proto
// DO NOT EDIT!
//
using XGame.Framework.Network;
namespace FL.Network
{
/// id=204300
public sealed partial class FclubsPush : IMsgPush
{
int IMessage.InstanceID { get; set; }
object IMessage.Context { get; set; }
int IMessage.ProtocolID => 204300;
public void Clear()
{
}
/// 其他公会的信息
public System.Collections.Generic.List fclubs;
}
}