// // Input: fclubs.proto // DO NOT EDIT! // using XGame.Framework.Network; namespace FL.Network { /// id=204300 public sealed partial class FclubsPush : IMsgPush { int IMessage.InstanceID { get; set; } object IMessage.Context { get; set; } int IMessage.ProtocolID => 204300; public void Clear() { } /// 其他公会的信息 public System.Collections.Generic.List fclubs; } }