namespace FL.Battle { public class EntityAttributes { public string Name { get; set; } public long Hp { get; set; } public long HpLimit { get; set; } public long Mp { get; set; } public long MpLimit { get; set; } public float Radius { get; set; } public float MoveSpeed { get; set; } public int Attack { get; set; } public float AtkRange { get; set; } public int AttackCD { get; set; } } }