using FairyGUI; using XGame.Framework.Asyncs; namespace XGame.Framework.FGUI { /// /// 自定义GLoader的加载代理 /// 修复图集合批 参考链接:https://zhuanlan.zhihu.com/p/689636245 /// public interface IGloaderHandle { IAsync LoadNTexture(string addressableName); /// /// 需要先LoadNTexture,才能使用GetNTexture /// /// /// NTexture GetNTexture(string addressableName); } }