/// #pkgName FGUI包名 /// #panelName UIPanel名字 /// #UIName = $"{#pkgName}{#panelName}" UIKey名字 /// 该脚本由模板创建 /// created by cb 2024 using FairyGUI; using FL.Data; using XGame.Framework.UI; namespace FL.FGUI { /// /// UI逻辑处理类 /// /// public partial class PartnerSbUpListItemCtrl : UIController { protected override void OnEnable(object intent) { AddUIListenres(); } protected override void OnDisable() { RemoveUIListenres(); } #region UI事件 private void AddUIListenres() { } private void RemoveUIListenres() { } #endregion #region 属性 private int _slotId; private int _sbId; #endregion public void OnRefresh(int index, PartnerSbUpListItemParam param) { _slotId = param.PosId; var slotData = PartnersData.Instance.CurUsePlan.GetSlot(_slotId); _sbId = slotData?.SbId ?? 0; VM.IsSelect.selectedIndex = param.PosId == param.CurSelectPos ? 0 : 1; VM.SbItem.Ctrl.ShowUI(_sbId); } } }