/// #pkgName FGUI包名 /// #panelName UIPanel名字 /// #UIName = $"{#pkgName}{#panelName}" UIKey名字 /// #PropertyDefineArea 属性定义区域 /// #PropertyAssignArea 属性赋值区域 /// #ComponentType 组件类型 /// #PropertyName 属性名字 /// 该脚本由模板创建,不可编辑 /// created by cb 2024 using FairyGUI; using XGame.Framework.FGUI; using XGame.Framework.UI; namespace FL.FGUI { /// /// 该脚本由模板创建,不可修改,不可编辑 /// public partial class PartnerEpiMainPanelVM : FguiViewModel { public Controller State { get; private set; } public Controller SelectMode { get; private set; } public GTextField PlanLabel { get; private set; } public GButton ChangeBtn { get; private set; } public GList BagList { get; private set; } public GTextField HaveLabel { get; private set; } public GTextField AttrLabel { get; private set; } public GButton OneUpBtn { get; private set; } public GButton OneStrongBtn { get; private set; } public PartnerEpiPlanNestedView PlanNested { get; private set; } public GButton MaskBtn { get; private set; } public GList UpList { get; private set; } protected override void BindComponents(GComponent panel, IUIViewAdapter adapter) { State = panel.GetController("State"); SelectMode = panel.GetController("SelectMode"); PlanLabel = panel.GetChild("PlanLabel") as GTextField; ChangeBtn = panel.GetChild("ChangeBtn") as GButton; BagList = panel.GetChild("BagList") as GList; BagList.Init(typeof(PartnerEpiBagListItemView), adapter.CreateListItem); HaveLabel = panel.GetChild("HaveLabel") as GTextField; AttrLabel = panel.GetChild("AttrLabel") as GTextField; OneUpBtn = panel.GetChild("OneUpBtn") as GButton; OneStrongBtn = panel.GetChild("OneStrongBtn") as GButton; PlanNested = adapter.CreateNested(new FguiNested(panel.GetChild("PlanNested").asCom), true); AddChild(PlanNested); MaskBtn = panel.GetChild("MaskBtn") as GButton; UpList = panel.GetChild("UpList") as GList; UpList.Init(typeof(PartnerEpiUpListItemView), adapter.CreateListItem); } } }