/// #pkgName FGUI包名
/// #panelName UIPanel名字
/// #UIName = $"{#pkgName}{#panelName}" UIKey名字
/// #PropertyDefineArea 属性定义区域
/// #PropertyAssignArea 属性赋值区域
/// #ComponentType 组件类型
/// #PropertyName 属性名字
/// 该脚本由模板创建,不可编辑
/// created by cb 2024
using FairyGUI;
using XGame.Framework.FGUI;
using XGame.Framework.UI;
namespace FL.FGUI
{
///
/// 该脚本由模板创建,不可修改,不可编辑
///
public partial class PartnerEpiMainPanelVM : FguiViewModel
{
public Controller State { get; private set; }
public Controller SelectMode { get; private set; }
public GTextField PlanLabel { get; private set; }
public GButton ChangeBtn { get; private set; }
public GList BagList { get; private set; }
public GTextField HaveLabel { get; private set; }
public GTextField AttrLabel { get; private set; }
public GButton OneUpBtn { get; private set; }
public GButton OneStrongBtn { get; private set; }
public PartnerEpiPlanNestedView PlanNested { get; private set; }
public GButton MaskBtn { get; private set; }
public GList UpList { get; private set; }
protected override void BindComponents(GComponent panel, IUIViewAdapter adapter)
{
State = panel.GetController("State");
SelectMode = panel.GetController("SelectMode");
PlanLabel = panel.GetChild("PlanLabel") as GTextField;
ChangeBtn = panel.GetChild("ChangeBtn") as GButton;
BagList = panel.GetChild("BagList") as GList;
BagList.Init(typeof(PartnerEpiBagListItemView), adapter.CreateListItem);
HaveLabel = panel.GetChild("HaveLabel") as GTextField;
AttrLabel = panel.GetChild("AttrLabel") as GTextField;
OneUpBtn = panel.GetChild("OneUpBtn") as GButton;
OneStrongBtn = panel.GetChild("OneStrongBtn") as GButton;
PlanNested = adapter.CreateNested(new FguiNested(panel.GetChild("PlanNested").asCom), true);
AddChild(PlanNested);
MaskBtn = panel.GetChild("MaskBtn") as GButton;
UpList = panel.GetChild("UpList") as GList;
UpList.Init(typeof(PartnerEpiUpListItemView), adapter.CreateListItem);
}
}
}