namespace XGame.Framework.Network.Web { /// /// Indicates the status code for the WebSocket connection close. /// /// /// /// The values of this enumeration are defined in /// /// Section 7.4 of RFC 6455. /// /// /// "Reserved value" cannot be sent as a status code in /// closing handshake by an endpoint. /// /// public enum CloseStatusCode : ushort { Unknown = 65534, /// /// Equivalent to close status 1000. Indicates normal close. /// Normal = 1000, /// /// Equivalent to close status 1001. Indicates that an endpoint is /// going away. /// Away = 1001, /// /// Equivalent to close status 1002. Indicates that an endpoint is /// terminating the connection due to a protocol error. /// ProtocolError = 1002, /// /// Equivalent to close status 1003. Indicates that an endpoint is /// terminating the connection because it has received a type of /// data that it cannot accept. /// UnsupportedData = 1003, /// /// Equivalent to close status 1004. Still undefined. A Reserved value. /// Undefined = 1004, /// /// Equivalent to close status 1005. Indicates that no status code was /// actually present. A Reserved value. /// NoStatus = 1005, /// /// Equivalent to close status 1006. Indicates that the connection was /// closed abnormally. A Reserved value. /// Abnormal = 1006, /// /// Equivalent to close status 1007. Indicates that an endpoint is /// terminating the connection because it has received a message that /// contains data that is not consistent with the type of the message. /// InvalidData = 1007, /// /// Equivalent to close status 1008. Indicates that an endpoint is /// terminating the connection because it has received a message that /// violates its policy. /// PolicyViolation = 1008, /// /// Equivalent to close status 1009. Indicates that an endpoint is /// terminating the connection because it has received a message that /// is too big to process. /// TooBig = 1009, /// /// Equivalent to close status 1010. Indicates that a client is /// terminating the connection because it has expected the server to /// negotiate one or more extension, but the server did not return /// them in the handshake response. /// MandatoryExtension = 1010, /// /// Equivalent to close status 1011. Indicates that a server is /// terminating the connection because it has encountered an unexpected /// condition that prevented it from fulfilling the request. /// ServerError = 1011, /// /// Equivalent to close status 1015. Indicates that the connection was /// closed due to a failure to perform a TLS handshake. A Reserved value. /// TlsHandshakeFailure = 1015, } }