namespace XGame.Framework.Network.Web
{
///
/// Indicates the status code for the WebSocket connection close.
///
///
///
/// The values of this enumeration are defined in
///
/// Section 7.4 of RFC 6455.
///
///
/// "Reserved value" cannot be sent as a status code in
/// closing handshake by an endpoint.
///
///
public enum CloseStatusCode : ushort
{
Unknown = 65534,
///
/// Equivalent to close status 1000. Indicates normal close.
///
Normal = 1000,
///
/// Equivalent to close status 1001. Indicates that an endpoint is
/// going away.
///
Away = 1001,
///
/// Equivalent to close status 1002. Indicates that an endpoint is
/// terminating the connection due to a protocol error.
///
ProtocolError = 1002,
///
/// Equivalent to close status 1003. Indicates that an endpoint is
/// terminating the connection because it has received a type of
/// data that it cannot accept.
///
UnsupportedData = 1003,
///
/// Equivalent to close status 1004. Still undefined. A Reserved value.
///
Undefined = 1004,
///
/// Equivalent to close status 1005. Indicates that no status code was
/// actually present. A Reserved value.
///
NoStatus = 1005,
///
/// Equivalent to close status 1006. Indicates that the connection was
/// closed abnormally. A Reserved value.
///
Abnormal = 1006,
///
/// Equivalent to close status 1007. Indicates that an endpoint is
/// terminating the connection because it has received a message that
/// contains data that is not consistent with the type of the message.
///
InvalidData = 1007,
///
/// Equivalent to close status 1008. Indicates that an endpoint is
/// terminating the connection because it has received a message that
/// violates its policy.
///
PolicyViolation = 1008,
///
/// Equivalent to close status 1009. Indicates that an endpoint is
/// terminating the connection because it has received a message that
/// is too big to process.
///
TooBig = 1009,
///
/// Equivalent to close status 1010. Indicates that a client is
/// terminating the connection because it has expected the server to
/// negotiate one or more extension, but the server did not return
/// them in the handshake response.
///
MandatoryExtension = 1010,
///
/// Equivalent to close status 1011. Indicates that a server is
/// terminating the connection because it has encountered an unexpected
/// condition that prevented it from fulfilling the request.
///
ServerError = 1011,
///
/// Equivalent to close status 1015. Indicates that the connection was
/// closed due to a failure to perform a TLS handshake. A Reserved value.
///
TlsHandshakeFailure = 1015,
}
}