#region Header /** * JsonMockWrapper.cs * Mock object implementing IJsonWrapper, to facilitate actions like * skipping data more efficiently. * * The authors disclaim copyright to this source code. For more details, see * the COPYING file included with this distribution. **/ #endregion using System; using System.Collections; using System.Collections.Specialized; namespace XGame.LitJson { public class JsonMockWrapper : IJsonWrapper { public bool IsArray { get { return false; } } public bool IsBoolean { get { return false; } } public bool IsDouble { get { return false; } } public bool IsInt { get { return false; } } public bool IsLong { get { return false; } } public bool IsObject { get { return false; } } public bool IsString { get { return false; } } public bool GetBoolean () { return false; } public double GetDouble () { return 0.0; } public int GetInt () { return 0; } public JsonType GetJsonType () { return JsonType.None; } public long GetLong () { return 0L; } public string GetString () { return ""; } public void SetBoolean (bool val) {} public void SetDouble (double val) {} public void SetInt (int val) {} public void SetJsonType (JsonType type) {} public void SetLong (long val) {} public void SetString (string val) {} public string ToJson () { return ""; } public void ToJson (JsonWriter writer) {} bool IList.IsFixedSize { get { return true; } } bool IList.IsReadOnly { get { return true; } } object IList.this[int index] { get { return null; } set {} } int IList.Add (object value) { return 0; } void IList.Clear () {} bool IList.Contains (object value) { return false; } int IList.IndexOf (object value) { return -1; } void IList.Insert (int i, object v) {} void IList.Remove (object value) {} void IList.RemoveAt (int index) {} int ICollection.Count { get { return 0; } } bool ICollection.IsSynchronized { get { return false; } } object ICollection.SyncRoot { get { return null; } } void ICollection.CopyTo (Array array, int index) {} IEnumerator IEnumerable.GetEnumerator () { return null; } bool IDictionary.IsFixedSize { get { return true; } } bool IDictionary.IsReadOnly { get { return true; } } ICollection IDictionary.Keys { get { return null; } } ICollection IDictionary.Values { get { return null; } } object IDictionary.this[object key] { get { return null; } set {} } void IDictionary.Add (object k, object v) {} void IDictionary.Clear () {} bool IDictionary.Contains (object key) { return false; } void IDictionary.Remove (object key) {} IDictionaryEnumerator IDictionary.GetEnumerator () { return null; } object IOrderedDictionary.this[int idx] { get { return null; } set {} } IDictionaryEnumerator IOrderedDictionary.GetEnumerator () { return null; } void IOrderedDictionary.Insert (int i, object k, object v) {} void IOrderedDictionary.RemoveAt (int i) {} } }