using XGame.Framework.Interfaces;
namespace XGame.Framework.Network
{
///
/// 网络消息对象
///
public interface IMessage : IMsgData, IReference
{
///
/// 实例ID
///
int InstanceID { get; set; }
///
/// 上下文
///
object Context { get; set; }
///
/// 协议ID
///
int ProtocolID { get; }
}
}